![]() ![]() I don't consider any value less than 75 to be "good", but needs are expensive (except for food and entertainment, which can earn you money), so it's a take what you can get proposition. Needs happiness are tricky, especially around era changes. ![]() Worst case - bribe faction leaders from the almanac. So if possible, wait until after an election to sign edicts. For example, if you are building a banking economy (20-40 banks), then use media to sway people over to the communists as you build the banks to mitigate the loss.Įdicts that have rep penalties mostly reduce the penalties as the edict levels up. Use media to make the factions that you are popular with, more popular than their opposing factions. For example, capitalists love banks, but communists hate them. Otherwise, pay attention to edicts, and what buildings you build. If you have a high Swiss bank account, buying rep from the broker is a huge way to keep factions happy. Instead, pay attention to what factions have more population, and try to get the larger factions to around 70 while keeping the opposing faction above 40. You mention that you are courting each of the factions to around 50. Intimidate neighbors to reduce Caribbean happiness. There's a few factors to take under consideration:Īs others have said, Caribbean happiness relative to your own island's average happiness is important. ![]()
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